Call to Arms — Ice Age #10

Ice Age · #10 · rare

Call to Arms

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Enchantment1W

As this enchantment enters, choose a color and an opponent.

White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.

When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice this enchantment.

Légalité

  • Standard
  • Pioneer
  • Modern
  • Pauper
  • Brawl

Illustration deRandy Gallegos · 1995


Set
Ice Age
Number
#10
Rarity
rare

Autres éditions de cette carte

Call to Arms

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  1. Call to Arms — Masters Edition III

    Masters Edition III

Data from Scryfall. Magic: The Gathering © Wizards of the Coast.