Soul Fusion · #EN087 · Super Rare
Second Expedition into Danger!
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Trap Card
RaceContinuous
ArchetypeDanger!
Discard 1 card, then target 1 "Danger!" monster you control; it gains 500 ATK/DEF until the end of this turn. If this card is in the GY: You can discard 1 "Danger!" monster; place this card on the bottom of the Deck, then draw 1 card. You can only use each effect of "Second Expedition into Danger!" once per turn.
- Set
- Soul Fusion
- Number
- #EN087
- Rarity
- Super Rare