Scars of Mirrodin · #218 · common
Tumble Magnet
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This artifact enters with three charge counters on it.
{T}, Remove a charge counter from this artifact: Tap target artifact or creature.
Legality
- Standard—
- Pioneer—
- Modern✓
- Legacy✓
- Vintage✓
- Commander✓
- Pauper✓
- Brawl—
“Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.”
Illustrated byDrew Baker · 2010
- Number
- #218
- Rarity
- common











