Water Weird — Alchemy Horizons: Baldur's Gate #41

Alchemy Horizons: Baldur's Gate · #41 · common

Water Weird

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Creature — Elemental Weird 3U

Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.

{1}{U}: Water Weird gets +1/-1 until end of turn.

P/T 3/4
Mill

Legality

  • Standard —
  • Pioneer —
  • Modern —
  • Legacy —
  • Vintage —
  • Commander —
  • Pauper —

Illustrated by Brent Hollowell · 2022


Number
#41
Rarity
common

FAQ

Frequently asked questions

How much is Water Weird worth?
There is no market price on record for Water Weird (Alchemy Horizons: Baldur's Gate #41) yet. The card is in our catalogue and its price will appear as soon as market data lands.
Which set is Water Weird from?
Water Weird is card #41 of the Alchemy Horizons: Baldur's Gate set in Magic: The Gathering, with common rarity.

Data from Scryfall. Magic: The Gathering © Wizards of the Coast.